Factions is a community-powered League of Legends game mode in which Summoners declare for a faction, such as Noxus or Ionia, and fight matches using faction-specific rosters. These limited rosters not only create a cohesive thematic feel (e.g. Piltover is steampunk) but give each faction distinctive strengths and weaknesses that encourage strategic innovation. Summoners of all skill levels are welcome: interaction across Tiers is a key feature of the Factions community. Most games are pick-up matches, but we also have shoutcasted Featured Matches every Saturday and a few major Tournaments per storyline.
Anyone can start or join a match at any time. Match results are submitted to us via screenshots of the endgame lobby screen and scored. Matches have a base point value set by the map type. This base value is then adjusted based on the relative skill levels of the two teams and the relative standings of the two factions. In short, a predictable stomp is worth fewer points, while an upset victory is worth more points.
Factions is played in a series of storylines. Each storyline features a different set of playable factions. Match outcomes (and other player decisions) shape the course of the storyline and ultimately determine a winner. Each storyline lasts about two months and features both casual pickup games and shoutcasted tournaments.
For an overview of the saga so far, visit our Storyline page.
Our goal is to have Riot eventually implement an official Factions game mode. We think Factions has a number of strengths as a mode:
- Community. Factions creates a strong sense of community, especially within a given faction; Summoners have an incentive to work together to devise strategies for using their factions’ rosters to the fullest and coach each other.
- Player-driven story. Factions combines story and gameplay in a dynamic way. Match outcomes drive the course of the ongoing storyline, and we also have interactive lore events that put players (Summoners) in the midst of the lore.
- Strategy. The limited rosters give each faction distinctive strengths and weaknesses. For example, Demacia is an all-in teamfight faction, while Noxus focuses on early-game brawls and assassination and Piltover excels in poke (being nicknamed “Poketover” by Summoners in the first storyline). Many unorthodox tactics can be viable (and are sometimes necessary) in Factions.
- Cross-Tier play. Factions gives high- and low-tier Summoners the opportunity to play together in a friendly environment.
If you have questions, please check our FAQ section or just ask.
Want to get in on the action? Begin here.
Factions is an unofficial community creation. This site is not operated by Riot Games.
The use of Riot Games artwork is not intended to assert ownership.